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Aminet 22 (1997)(GTI - Schatztruhe)[!][Dec 1997].iso
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TOBAL2.TXT
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1997-06-06
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@node start
Tobal No. 2 Menu Translation
TABLE OF CONTENTS:
CONTROLS
MAIN MENU
TRAINING MENU
OPTION MENUS
QUEST MODE MENUS
----------------------------------------
CONTROLS: (DEFAULT SETTINGS)
----------------------------------------
LEFT 1 - JUMP
LEFT 2 - JUMP
RIGHT 1 - GUARD
RIGHT 2 - GUARD
TRIANGE - UPPER ATTACK
CIRCLE - NOT USED
X - LOWER ATTACK
SQUARE - MIDDLE ATTACK
START - PAUSE
SELECT + START + L1 + L2 + R1 + R2 = RESET GAME TO TITLE SCREEN
*ANALOG USERS- BE SURE TO HAVE THE L3 / L4 BUTTONS CENTERED BEFORE PRESSING
THE "ANALOG" BUTTON ON THE CONTROLLER
MOST/ALL CHARACTERS "SUPER MOVES" ARE DONE BY: TAP LEFT, SQUARE, HOLD LEFT .
THEN RELEASE THE LONGER YOU CHARGE UP THE MORE YOUR HEALTH DEPLEATS .
CHARACTER SUPER MOVES:
CHUJI - FIREBALL EXPLOSION
EPON - PRESTAL ARROW
OLIEMS - TOSA CUTTER
HOM - MOLMORAN BEAM
FEI - BLACK BALL
ILL - GROUND WAVE HAMMER
MARY - RUSSIAN SHOT PUT
GREN - ROYAL SWORD
CHACO - RAPID EXPLOSION FIREBALL
DOCTOR V - SURGICAL PHOTON FIREBALL
----------------------------------------
MAIN MENU:
----------------------------------------
1) TOURNAMENT
2) VERSUS MODE
3) QUEST MODE
4) TRAINING MODE
5) OPTION
------------------------------
TRAINING MENU
------------------------------
PLAYER- CONTROLLER1 / CONTROLLER2 / CPU / CROUTCH GUARD / GUARD / 1 HIT GUARD
/ DOWN / JUMP / UPPER ATTACK / MIDDLE ATTACK / LOWER ATTACK
COMPUTER - CONTROLLER1 / CONTROLLER2 / CPU / CROUTCH GUARD / GUARD / 1 HIT
GUARD / DOWN / JUMP / UPPER ATTACK / MIDDLE ATTACK / LOWER ATTACK
BUTTON PRESS DISPLAY - ON / OFF / SPECIAL
STATISTICS - ON / OFF
DISPLAY SPEED - (YOU CAN ADJUST THE FRAME RATE) SLOOOO MOTION.
COLOR COSTUME - USE "RGB" PLATTE TO CHANGE CHARACTER COSTUME COLORS
THROW DEMONSTRATION-
SELECT NEW FIGHTERS
EXIT TO TITLE SCREEN
------------------------------
OPTION MENUS:
------------------------------
1) GAME SETTINGS
2) BUTTON CONFIGURATION
3) MEMORY CARD
4) REPLAY
5) SCREEN ADJUST
6) MOVIE THEATRE
7) ANALOG CONTROLLER
8) RETURN TO TITLE SCREEN
1) GAME SETTINGS:
DIFFICULTY - NORMAL / HARD ETC.
NUMBER OF SETS PER MATCH - 1 / 2 ETC.
TIME LIMIT - 30SEC ETC.
INITIAL STRENGTH - DEFAULT IS 100%
SOUND - STEREO / MONO
EXIT
2) BUTTON CONFIGURATION
3) MEMORY CARD
AUTO SAVE - ON / OFF
SAVE
LOAD
EXIT
4) REPLAY
WINNING REPLAY - ON/OFF
ENABLE SAVE OF HIGH SCORE RECORDS - ON/OFF
DISPLAY RECORDS
*ANALOG USERS - IF YOU ENABLE HIGH SCORE RECORD SAVES THEN THE
WINNING REPLAY WILL NOT BE AVAILABLE.
5)SCREEN ADJUST
"SELECT" RESETS THE SETTING TO DEFAULT
"D - PAD" ADJUSTS THE SCREEN
"START" EXITS AND SAVES
6) MOVIE THEATRE (LEFT TO RIGHT)
FMV TRAINING MANUAL
FMV DREAM FACTORY INTRO
FMV OPENING SEQUENCE
FMV QUEST MODE OPENING
(MORE FMV's OPEN AS YOU COMPLETE THE TOURNAMENT WITH EACH OF THE CHARACTERS.)
7) ANALOG CONTROLLER
8) RETURN TO TITLE SCREEN
------------------------------------------
QUEST MODE MENUS
------------------------------------------
QUEST CONTROLS:
DPAD UP - RUN
R1 - STOP
R1 + LEFT OR RIGHT - STANDING TURN
R1 + DOWN DOWN - 180 DEGREE TURN OR "ABOUT FACE"
L1 + UP - CLIMB
DPAD - MOVE
R1 + CIRCLE - PICK UP ITEM
R1 + SQUARE - USE OR EAT ITEM
R1 + TRI - THROW ITEM
R1 + X - DROP ITEM
R1 + CIRCLE (WHILE HOLDING AN ITEM) - PUT ITEM IN BACKPACK (PLAYER CAN HOLD
UP TO 8 ITEMS)
SELECT + CIRCLE - OPENS WINDOWS
SELECT + X - CLOSES WINDOWS
L2 - TURNS ON OR OFF "ON-LINE" MANUAL
MENU:
VIEW / USE ITEMS
SLEEP
EXIT
PLAYER EXPERIENCE CHART:
(TOP TO BOTTOM, LEFT TO RIGHT)
HEAD
LEFT HAND
LEFT LEG
THROW
BODY
RT HAND
RT LEG
GUARD
STONES
STAMINA - 0=WEAK 100=STRONG
MONEY
TOTAL QUEST TIME ELAPSED
It is also possible to combine similar gem to extend the
potential usage/effect of each gem -
So, if you combine purple(+4) and another purple(+4),
you will be able to capture as many as 8 monsters....
Combine many similar gems to greatly increase your character abilities....
@{ " Back to Main Menu " Link "Main"@}
@{ " Back to ABC SubMenu " Link "ABC"@}
@endnode
**--